Big, big news… Microsoft just axed their ACES gaming studio… that’s the studio responsible for, among other things, Microsoft Flightsim.
This is big.
While it’s probably a pretty tough pill to swallow for the ACES staffers (being unemployed in a down economy with a kids and mortgage = Not Fun), Flightsim is as old as Microsoft it self, so it’s a bit of a shocker.
So what’s this mean for the FS2Crew faithful?
Not a heck of a lot actually.
We’ll still be developing for FS9 and FSX.
But we’ll be developing for FSX a lot longer than expected by the looks of things.
In a way that’s a good thing, but in a way it’s also a bad thing.
Having a new version of Flightsim to play with helps keep things ‘fresh’ and ‘alive’, and it helps bring new people into the hobby.
Even though Flightsim for me is mainly just a development tool, I still always look forward to future versions of Flightsim to make the day a little more interesting.
We live in interesting times.


